Hoi4 amphibious tanks template. The div template is pretty good, standard 40 width.
Hoi4 amphibious tanks template Go to hoi4 r/hoi4. Recon and support artillery are solid optionals. Shouldn't cost more than 1xp. Main Armament. Menu the 34-Width Light Tanks template is a must-try to dominate early on. But the real kicker is that you want combined warfare as ur doctrine cuz the real damage dealer is CAS, as the doctrine gives crazy bonuses to ground support between land and air doctrines. - Mechanized - quite expensive to make and quite slow. Heavy howitzer for maximum soft attack and enough armor to be unpiercable by support AT (as the AI uses that). They're a bit more expensive and you can't get them quickly enough for them to matter most of the time though. However this is counted towards special forces cap. Im looking for these templates, however any good tips or templates are appreciated All around template Offensive infantry Defensive infantry Motorized template Light tank template Go to hoi4 r/hoi4. Only done that as the us and Japan though. Combat width: Maximum amount of battalions that can fight in a province. Many players use the 7x2 division template as it is believed to be the overall good division for both defence and attack, but actually it is not a wise decision, especially for multiplayer. Better to go for a dedicated amphibious tank division with support marines There are many other ways to reduce the terrain penalties from invasions and rivers, you dont need to focus your division itself on mitigating those things. Armor: With the highest armor on this list, any fortunate enemy tank that gets to fire at this division must first penetrate its In this guide, we will give you a list of some of the best Tank division templates you can use in Hearts of Iron 4 and win WW2 with any country that you want. 14-4 marines can also work fine if you have carrier CAS, but as USA you should abuse your production like there's no tomorrow. Expand user menu Open settings menu. If you make lights with stats, medium instantly beats it even if the design features some speed, as they already have better main gun, better armor, and use only 50 per battalion while light tank requires 60. Weaknesses. Far You wanna use the basic medium tank chassis, there isnt any reason to go beyond that. I haven't played Japan in forever, but if I did, then I'd build a lot of Light SPART to give my offensive divisions some additional firepower. , but they have a good amount of hardness and better overall stats. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Advertisement Coins. With MTG special forces cap allowing 4 marines 6 amphibious tanks. Since all of them are important and useful for most players, we will go through some of the best Also the flame tank support company is very good especially on tanks because it gives attack bonuses is most of the terrain that tanks are usually bad in like urban and forests. The Mixed Roles template mixes Marines and Infantry for Combat Width 45 Go to hoi4 r/hoi4. Punch through the enemy sea wall. You have to choose an ADDON (like the extra ammo crates, armir etc. Armored battalion: Tanks, tank destroyers, self-propelled artillery/anti-air, amphibious tanks; Increasing the number of battalions in a division modifies the stats of the division: for example new combat battalions increase the HP and combat width of the division, and typically increase at least the different attack and defense statistics. Singleplayer, those tanks are more than armoured enough, cast armour is excessively expensive, especially when modern tanks have great base armour. Your generals aee also kinda important. The only must haves for any 40W tanks, imo. hello, i would like to get some good (preferably cheap) tank templates for Hoi4. Does anybody know if they're worth it and in what template to use them? Skip to main content. Users share their opinions and tips on how to design and use mountaineer divisions in hearts of iron 4, a strategy game. Then, I update the template, slowly removing all the mediums. ) for amphibious drive. The composition of your division can make or break a battle. A 10-10 heavy-amtrack, on the other hand, if you have max spy network and the tech you Marines in Hearts of Iron 4 offer diverse gameplay options in amphibious settings, making them versatile in unique setups. Perfect in light tank or medium tank Hard Attack: With a hard attack of 928. The tank design is bad. A same as japan 40w template but replace supply with AA tank (singleplayer) 20w medium + mech them, newer mix them with anything else. Designed to slow amphibious attacks and be cheap. Under the field where you type in the name for the tank, you can change the role of the tank (or motorised/marine/etc. Jun 18, 2023; Add bookmark #4 Death_Hussar said: I love these Medium Amphibious tanks View attachment 996960 View attachment 996961 No tank template peforms well in low supply, unless your using tanks The effect also scales to the number of them added to the division. So if you have medium and light tanks and wanted a 17/2 style, you could use 2 SPG, 1 light, 1 medium, and then the 5 mot, 5 cav, 5 infantry. Support: Pioneers + medium flame tanks + support art + logistics. Good all-purpose marine division that can fight well on land as well as do amphibious landings. As a 1942 tech they have 1939 stats (WHY), which means they are not strong enough to properly push late game infantry and it doesn't have enough piercing/armor to deal with MP medium tank port garrisons either. This is for a mod, and at least pre NSB, adding a couple SHT battalions to the 20-width special forces “poor man’s offensive divisions” (leg infantry but with a little armor, 15% hardness, better breakthrough, and much higher org. The modifiers will make it weaker than normal, but it's still better than 14-4 infantry by an immeasurable margin. You could add also add artillery and AA, this depend where you are fighting and with who. You can research amphibious vehicles for marines but I don't find that necessary against AI. Swap it for AA for the extra soft attack and piercing, and the air attack. My focus for every tank I design is speed and breakthrough. New comments cannot well for starters, your tank template sounds awful. Amphibious Tanks vs Amphibious Tank Drives Question is it better to make Amphibious Tanks or use the drives to make other Chassis Amphibious instead? Archived post. You can add motorised artillery, rocket mot. What tanks exist? In HOI4 these tanks are available: Light, Medium, Heavy, SuperHeavy and Amphibious (with the DLC man of the guns). ). In-game Template: Support. Hoi4 Mountaineer Template - A user asks for advice on how to build mountaineer divisions in the mod new ways for nepal. Three Man Turret. In case of let's say a 10 Vs 10 multi game when I'm Germany, my combat manpower mostly goes to the tank divisions, and only a few on line infantries, I let the minors do impact inf. But modern tanks alone usually do the job very well. It’s important to note that heavy tanks typically aren’t recommended due to their prohibitive cost, high supply usage, and how easy it is to get high piercing on medium tanks. If you can spare the production change those out for mechanized. Amphibious tanks suck, however, and are not worth Search this sub for tank template, you'll find a ton of stuff. Mechanized, motorized, or cavalry (optional): these are niche units primary used to fill the gaps your tanks create, to prevent enemies from cutting the tanks ofd. I just wanted to add: 13-7 medium-amtrac with engineers is a very very powerful marine template. I don't consider this "legit" though, because stacking more than one soft attack ability onto a single I see alot of suggestions for a meta-marine template with 14 marines & 4 artillerys(and some support companys). But mech for 2. Thou, wouldn't the line-artillery give a naval penalty for naval invasions; Amphibious -40% for artillery, aswell as Amphibious landing: -70% to attack/defense. Mechanized are the upgrade of motorized, but they're much Once you researched the amphibious drive it seems the (shitty) amphibious tanks are gone. Etc Etc the list goes on. Perfect in light tank or medium tank templates. Movement cost: Increases the distance units have to travel by this factor. My Marine Divisions ideally have 6xMarine battalion and Make them larger with fewer tank and more moto/mecha. Amphibious tanks suck, however, and are not worth u/el_nora gave you a very detailed answer for the current MP meta. to make a strong division you need to dedicate 50% of your factories to tanks. Due to small industry and poor supply tanks aren't really an option and china is weak enough that attacking with infantry is viable, meaning the meta 14/4 and 10/0 templates work great(and maybe some tank recon for cheap armor). Premium Powerups Explore Gaming. Use them to capture the beach (or more likely Island), but use normal units to The Ultimate Guide to Division Templates, Aircraft and Tank Designs (Updated 15-12 In practice, there are no good divisions for attacking in mountains. Do you need amtracks Tank support equipment varies based on doctrine. 66 Badges. Mobile Warfare should be just engineers and signals (keep armor high, you get more org from mot/mech), Superior Firepower you should have engineers, recon, maintenance, and signals with the 5th slot as a flex (logistics, AA, rocket arty). If for some reason you find yourself needing a heavy tank that can do it all, this is the design for you. Eg. It will slaughter any Japanese defenders on islands. This armored division template is a great one to use, as in spite of a low max speed, you’ll be able to push into enemy lines as your medium tanks should be unstoppable against the AI. No Support, no extra Cavalry. I have 6 of those in 1941. Replace some of Template 2's medium battalions with lights. The amphibious chassis is pretty terrible, being only a more expensive light tank 2 Amtracs are excellent. thanks in advance! Amphibious Armored Vehicles With Man the Guns we are adding two new classes of vehicles. It's also worth considering your technology and Resources. Amphibious Tanks (and Amphibious Mechanized) are not supposed to be better than the equivalent tank, except in one area - Amphibious Assaults. Engineer. 5th slot for light tank recon or support anti air (my favor is AA). - Add amphibious tanks, not as strong as light tanks, the same IC cost (although less steel), but adds to amphibious bonus. Medium flame tank Amphibious tanks are generally considered trash. As for tanks give 8/9/2 motorized, heavy tank, heavy SPG, with engineers, LT recon, logistics, field hospital, and artillery a shot. 5IC. I never had my marines fail in a naval invasion and then just use regular 8-3 marine divisions with good support. Virtually all units have low hardness, so soft attack is more important The template - freshly updated with better flame tanks. in any case, a screenshot of the template page showing values is necessary if you want real advice. 5% penalty on amphibious, on top of no less than 600 soft attack on SF right-left, and 35 org. Absolutely useless by the time in the game that you'd be able to use it, since even most Amphibious tanks: first, I don’t understand the pros and cons of using amphibious tanks vs tanks with amphibious drives. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. The more piercing the enemy has, the more tanks you need to have the armor bonus. Let's talk about light I updated my armor, mechanized, tankk elite best armor division template for Hearts of Iron IVJoin this channel to get access to perks:https://www. Hoi4 Mountaineer Template. These types of tanks are perfect to pierce well-entrenched areas such as Maginot Line. You want to convert a Heavy Tank: select the template, insert the Amphibious Drive, change the role from Heavy Tank to Amphibious. So use them instead of mech/mot for naval invading/river crossing heavy tank divisions. Hope you guys enjoy the vi Templates apply pretty much across the board. Marine Divisions. Which Divison Templates should you utilize in Hearts of Iron 4? Here are the best ones! Game Rant. If you go heavy, tech to heavy tank 2 ASAP (heavy tank 1 is weak). It will still count as a special forces division for high command. Attaching a single amphibious tank to a normal tank division will still have an attrocious naval penalty. The thing is, regular heavy tank battlions require like 60 tanks total while a variant like tds, spaa, or spgs only take 24 or so tanks. A good general template will be good. Besides the dozer, extra fuel tanks can be useful to prevent the division from running out during periods of bad supply. If a port is well guarded you either break it before that happens or you'll lose the battle. Combat. I also suggest getting into the habit of swapping 1 tank or motorized for 2 SPAA. The Mixed Roles template mixes Marines and Infantry for Combat Width 45 That template nullifies the terrain penalties, while bringing htank firepower, armor, and breakthrough. Such as Motorized divisions. Is there a place, that has Every Ideal Division template you could ever need. You should also get one general with invader -> amphibious and infantry expert to lead naval invasions. To be clear, by Garrison, we refer to the template you use to control Resistance and Compliance, not actual divisions that you use to defend I’ve been improving at HOI4 and noticing my templates are pretty bad. The more tanks you have, the less SPG you can have before the terrain penalties start to take attacks away from you. I think a 12-8 heavy tank amphmech are currently rated as the strongest invasion template. Any more org is a waste as if your tanks are engaged in a battle that long for org to make a difference you've already failed. I wonder if that is They get the same terrain bonuses as marines for amphibious etc. However when looking for templates most of them are for multiplayer or are outdated. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Make the flame tank as cheap as possible, you only want it for the passive bonuses. E variant adds a machine gun to the tank (284 tanks) When creating a division template in HOI4 you need to pay attention to organization, soft and hard attacks, as well as breakthrough stats Those among you who like to play nations such as the UK, and the USA, will probably know that amphibious tanks are the key to successful naval invasions. But sparingly. Turret. 3 , this template shreds most tanks it faces against. Armor: With the highest armor on this list, any fortunate enemy tank that gets to fire at this division must first penetrate its thick armor. You have 6k light tanks in stockpile. Chassis Tank TD Artillery Many have heard of the (until recently) quite common 7-2 division template, consisting of seven infantry and two artillery. Amphibious tanks are what I build when I can't figure out what else I should be building. Template 1 has 10 medium tanks and 5 motorized infantry, but you are losing medium tanks too fast to replace them. Understanding the Tank Design Parts in HOI4. Come join our Discord: discord. None Light tanks are only really usable if you make cheap ones. Urban, hills, forests should all be dealt with TANKS. Once you researched the amphibious drive it seems the (shitty) amphibious tanks are gone. Open menu Open navigation Go to Reddit Home. For instance, smaller te - Heavy tanks have a lot of armor and breakthrough. Making division templates is beyond me, and I’m very stuck to 10w infantry w/ shovels, and 20w light tanks and maybe some support companies depending on how the game is going. Am I supposed to use them together? Or can I For a Japan game I want to do Amtrac Marines. Amphibious tanks. This template works with all 400K subscribers in the hoi4 community. 12 width, infantry + 1 medium tank template, to guard coastlines (support: arty, tank recon, logistics) I use medium amphibious tanks, medium tanks, coastal guard inf, garrison cav abd sometimes mountaineers. or mec. The division should be a mix of motorized and tank battalions. Use mech marine template below as your defensive support, much like mech divisions support tank divisions. - Arm If you're invading Germany you should not have big supply issues, invade the ports with marines or amtracs, anything with good offensive stats and high +amphibious % in enough quantity to fill the 80w with 2 divisions will work, DON'T use anything with fuel in the provinces near the port while fighting for the port, try to encircle the port with these other units for the -33% penalty, Going over different templates and how they stack up against well-planned defenses. Without contest has the highest combat stats of any unit in the entire game Go to hoi4 r/hoi4. Amphibious medium - for more hard and less soft change the howitzer to a heavy cannon. Would suggest replacing 1 infantry battalion with a lend leased tank if space Marines are allowed (no reason for Australia to spend the research and production itself). Urban Assault units: same as above, but with lighter tank and SPG models (since heavier tanks don't fight as well in cities) and more use of leg infantry. Light tanks can be a primary strat if you know what you’re doing, but for a beginner you’re best off moving to mediums once you can. For river crossings and marches, you should use Amphibious 8/2 Amphib tanks/Mech marines. There will be some variation in the ideal combat width, depending on your starting region and your playing style. Soft attack – The amount of damage you deal to enemy divisions. The div template is pretty good, standard 40 width. In single player, use medium tanks. Notes: This template is your starter tank unit. The tabk drive itself isnt changed, its still christie Mobile warfare template: remove the SPA for higher org. As for tanks, yes you should build them. Bicycle Battalions you cannot make super-heavy tanks into amphibious tanks in HOI4. Duplicate Template 1 and create Template 2. Additionally, you can play with the support companies as you wish, with the During my Hoi4 School stream last week some people asked for some tank designs and suggested templates for medium and heavy tanks, here's my thoughts! I also How to Get Flame Tanks in HOI4. FM If you know they are bringing tanks for example, equip your garrison template with anti-tank, if you fear there air superiority ensure you have sufficient fighters, AA emplacements or AA in the template. And then I work towards tanks. I’m thinking more of a general tank template, usually as Germany pushing the Soviets, just to speed things up a bit. With the last 2 types, the up to 1 or 2 tanks, is tanks of each weight class. A good template would be your average 40 width tank division execpt naval-tanks + mechanized instead of regular tanks and motorized. Signal: Reinforce rate shouldn't be a big concern for tanks. Marines in Hearts of Iron 4 offer diverse gameplay options in amphibious settings, making them versatile in unique setups. I updated my armor, mechanized, tankk elite best armor division template for Hearts of Iron IVJoin this channel to get access to perks:https: A collection of all division templates and tank & aircraft designs for any minor and major nation. Though there are many debates about the best Garrison template in HOI4, the clear winner is a one battalion Cavalry division. You could use regular infantry for port defense as well. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Skip to main content. You put them in the template? Amphibious mechanized need man the guns dlc. If it's just the flame tank in a division with no other sources of fuel consumption, the extra fuel capacity can be a noticeable difference, but if you're not adding fuel drums to the medium tanks in the tank division, the extra capacity added by the flame tank will not make more than a few hours difference for the Each land province has a terrain type, which is shown when the province is selected. Most sites, give you your Inf and a Tank template. gg/owb If you can't Infantry is above all else a template that other units are added to. tank design: medium tank speed about Under the field where you type in the name for the tank, you can change the role of the tank (or motorised/marine/etc. I heard about Not to loose much time and speed, at the begining, I usually combine them with mediums: it works well and you fastly get a 'much stronger' medium tank division. Where every division template you could ever want/need is. c 408K subscribers in the hoi4 community. Ok can someone explain amphibious tanks in NSB for me? Previously we had two amphibious tanks. (They have to be used as Artillery due to the short gun). a Fallout themed HOI4 total overhaul serving over 300,000 users and counting. it's essentially like the amphibious tanks, cool idea, realistically absolutely a waste of time in comparison, I didn't even mention the fact that it's an additional research slot HOI4 mod "Combat Width Penalty" on Steam, makes division width much less important Captain. They can provide 30-40 breakthrough at the cost of only 3. So I will give you the 100% honest treatment for your divisions, where they are good and where they aren't. If you go medium, you may start with light tank divs while you tech up. 10W Port Garrison (1936) Amphibious Tanks (1941. when you start to convert your daily production will SKYROCKET and after you convert all you will still be able to produce ATLEAST 20 30 TANKS a day with only 50 mills. Maby add in a few motorized arty for good measure. Standard Superior Firepower template is 12-8 or 13-7, medium tanks or heavy tanks (pick one), and motorized or mechanized (pick one). Recon for speed (the recon stat itself sucks). I use a relatively cheap light tank design in the Pacific and a more high end medium tank in the European theater when playing as the US. These are the division and tank templates: Amph. Will it be used as infantry support? As a hard-hitting solo unit? As a specialized tank destroyer? Picking a single goal for each design will easily help the player narrow down the needed parts for their tank design. It should be pure 6-9 spec forces + scout + engineer + arty. If that 24 division cap is a going to be a problem, you can do 12-4-2 where the 2 are light tanks. It's ok, but it could be better. Once again doesn't use special forces cap. Most countries are suited to it, but tanks are bad in mountains, jungle, and amphibious invasions so if that's where you'll be fighting its okay to stick to infantry/artillery/special forces. 6 ic sounds great! That's basically the cost of motorized, damn! I could Medium tanks require tungsten, so you’d need to source that. Urban combat also tends to involve higher Combat Width, as you typically attack a city from multiple directions, so you want a larger number of more cost-effective battalions in your divisions. In this video we talk about the role that amtrak divisions play in HOI4, what the best division template for amphibious divisions are and if they are worth building or not. i don't understand the whole width division template lingo so a picture of the template would be nice. Log In / Sign Up; Advertise on So, MTG brought us amphibious tanks and motorized. The tabk drive itself isnt changed, its still christie In quite few guides with "meta" division templates armoured recon light tank support company appears. Is it niche? Yes; however some people will certainly enjoy using them. More In this video I go over all of the best tank designs you could want for hearts of iron 4. Hmm, depending on the quality of the tanks and size of the divisions, I can't really tell whether that is too little or too many tanks or somewhere in between. Second I recommend heading for the amphibious drive module and slap that on a medium or heavy tank. r/hoi4. They have a lot more punch then marines. art. The problem with amphibious tanks is, they run out of fuel after a short while and will get severe debuffs then. Can you help me understand what's wrong with them? I run into the same problem no matter what nation I use so I must be misunderstanding something. For the landing craft tech you How do you know someone plays HOI4 without them telling you they Now our last tank at the production should be outdated. In MP, use heavies and trade motorized for mechanized or amphibious mechanized. Yes but limited in certain situations, but against other tanks other than light they are helpless due to low piercing, should only be use againist infantry or starting a beachhead/capturing a port. After a bit of time, replace the motarized with mechanized and add in tank anti air, tank destroyers and spgs. The module can only be mounted on light, medium and heavy chassis. Advanced Medium Tank. As such this support tends to dilute and not add much. commando -> camo expert (depending on plane production), and organizer. 401K subscribers in the hoi4 community. Interesting strategy! However, I am using the division template for my main army, for the naval invasion I have another template with amphibious tanks. This heavy tank design is a jack of all trades, master of none. Amphibious Tractors (AMTRACs) and Amphibious Tanks. I thought about 14 Amtracs, 4 Artillery, maybe even Rocket Artillery. Engineers are the support company. Perfect in Amphibious, Heavy and Super Heavy tank templates. Supports are engineers, and logistics if supply/fuel is a problem. Chassis. Here is how to get Flame Tanks in HOI4: Research the Engineer Company II tech, available around 1939. I’m currently going for the treading the narrow path achievement, it’s 1944 and I’m getting tired of sitting behind my flooded fort line, and I want to start pushing out, or hello, i would like to get some good (preferably cheap) tank templates for Hoi4. 25000 Soft attack. Is this viable? Do you have a different kind of Template to use Amtracs for Invasions in the pacific? I don't plan on researching amphibious Tanks. Lategame they're a godsend for speeding up world conquests tho. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Maintenance: Should max out reliability on your tanks so that you don't have to take the stats hit of including this. No division in Hoi4 can survive more than an hour. All good tank designs come from understanding the purpose of the armored vehicle. I plan on running confirmatory tests in the near future. To my surprise, plain boring lights tanks have the same terrain penalty as artillery for amphibious assaults. Hearts The Amphibious Drive module allows tanks to be assigned the amphibious role though it comes the cost of forbidding any other role. So I’d say, short term, you could reduce the amounts of heavy tanks and add some motarized anti-air, and motarized arty, then replace the support arty with a heavy flame tank support. Tanks you want 12-8(tanks-mech), same support as the infantry. Ideal For. The Amphibious drive module is used to make other tank models like, light, medium, heavy and Sh capable of being amphibious. You have a lot of room to do whatever in your templates. If you can’t win the air war, replace one tank with 2 SPAA. They're more expensive, but in places where you're using marines for their terrain bonuses, amtracs are generally better. If you’re fighting a lot of tanks swap in some heavy AT, likewise if you’re outnumbered in planes swap in some light AA. HTs are fantastic for stacking soft attack, because they get buffs from both armor and special forces. If so, a combination of mechanized and amphibious tanks can help give the Mainly the germain reich, my pure infantry 20width division + level 7 forts with air supiriority can hold the germans just fine, but by 1940 the germans would have taken poland and gone around those forts, plus i would like to push into the The recent tank Coins. Note: IC-cost, attack values etc. It’s often only used by itself when nothing else is available. So in order to make a good MW division we end up making a 17-3 tank template with 30 org so as to maximise our other bonuses. 1 per coast tile ideally, or at least 1 per port. Use your existing armored division template and edit it. This guide is singleplayer oriented and used for causal gameplay 1943 Amphibious Medium Tank Design (Advanced Chassis) In-game design: Part Type. (Amphibious tanks aren't really worth it So firstly, yes, I know SHT are usually a pretty shit choice, what with their atrocious speed and obscenely high production cost, but just bear with me. You can offset this a little by adding an engineer support, use amphibious tanks (not Go to hoi4 r/hoi4. It seems that this is a bug; either the research descriptions are incorrect or the amphibious tank battalions were inadvertently omitted. 0 coins. They take a lot of investment but are really strong and I like building them most on the USA because you know you won't have to deal with early wars and you'll probably be leveraging your massive navy to land some elite units as a beachhead, both in France and in Japan. Premium Amphibious tanks always have 50, whether it uses the amphibious chassis, the light, medium or heavy. There are three main types of Tanks in HOI4: Light, Medium, and Heavy The Amphibious Drive module allows tanks to be assigned the amphibious role though it comes the cost of forbidding any other role. Mar 23, 2018 375 1. The Sturmgeschutz III or StuG III was one of the most produced tank destroyers of the war with variants A-E being the short barrel close support variants to replace the role of the Panzer IV whilst keeping the Panzer III chassis in use. Part. It's a matter of org. No real reason to use standard leg marines when - Heavy tanks have a lot of armor and breakthrough. To do that, edit another There is no single best combat width now, instead there are several effective combat widths to choose from. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Amtracs are excellent. I know that you are well versed in HOI4, but I have provided additional detail for the benefit of those unfamiliar with HOI4. Then you want to use max level radio, a 3 man turret, a howitzer or the medium cannon (if you wanna go against infantry mainly then the howitzer, if you want it to have decent soft attack and good piercing then the mdium cannon) Then you want to use 2 medium turrets and wet ammo storage. Best Heavy Tank Design. Nie we have one chassies and one modification. Only issue I see is using the MP support battalion, its useless in combat. This can be a pretty good template for fighting in - Add light tanks, this adds good breakthrough, however more expensive and reduces amphibious assault. r/hoi4 A chip A close button. Go to hoi4 r/hoi4 • by See my division template and tank design below. But I was wondering that instead, is there a place. Steam Community: Hearts of Iron IV. Designing tank templates can be intimidating and for many players s New Zealand. NSB basicly make their role into IFVs instead of tanks, right now i doubt they are gonna be meta soon, but fun to play around with nonetheless. Best Light Tank Division Templates in HOI4. Do you make amphibious tank divisions? Hearts of iron 4’s smallest For those new to template building, Space Marines in Hoi4 are infantry divisions with tanks inserted into the combat portion of the template. My division designer showed a production State AA for against strat/tac bombing on forts. With the 17-3 template, its just far too tank heavy and expensive and suffers too low HP to It should also be noted that adding any non-marine or amphibious brigades to the division will negate the amphibious bonus innate to marines. I think I would still lean towards “best regular tanks + best amtrac” over amtanks, but I at least amtanks are more competitive. You probably get more bang-for-your-buck out of SPART than tanks. But yeah, the real flaw in this template is the line arty since it negates any other advantage it would otherwise have in terms of speed. The best widths are usually considered to be 10, 15, 18, 27, 35, and 42. To be researched. And then I don’t understand their point at all. ATt least I like to have higher org and a combat width of 30 for my tank divisions. Its just a propeller. Your primary landing force; like a tank division. If I build those landin craft tanks, do i need to put them on template or are they automatically used if i do Reply reply Seppafer • For the amphibious tanks or the ones with the amphibious drill module, yes. . Amtrac2 has the same stats as mech2, and only a year later. AMTRACs were built in large quantities and used both in the Pacific by US Marines with good success as well as in Europe during major river crossings such as the Allied crossing of the Rhine. Otherwise when you're up to a space marine template to You can use this template until until 1941 and switch to medium tanks template. Bicycle. Get app Get the Reddit app Log In Log in to Reddit. youtube. Amphibious Tanks 1 have 10 armor and 10 piercing, which is the equivalent of a Light Tank 1. but tanks are bad in mountains, jungle, and amphibious invasions so if that's where you'll be fighting its okay to stick to infantry/artillery/special forces. They get bonuses on river crossings which can come in handy, and pairing them with amtracs means you get a serviceable mobile division. Actually formidable if you cheap out on your tank templates and divisions Reply reply More replies. Armoured, 35-Width. Jungles and Marshes should be avoided because attrition is unacceptably high. In Vanilla. But I highly recommend for the future uploads you take screenshots so we can see the whole template, the stats on the left side of the bracket are just as important as the template themselves, if not more important because it shows us where we can recommend you improve Division templates can be created and modified by the player using spending army experience. If you are only using them for river crossing and not naval invasions they do work better then normal marines. AA: Should use AA variants of your tanks when AA is required. "+Additional attacks" is how much combat width will be added for each extra direction of attack into the province. Module Reliability 369K subscribers in the hoi4 community. Supp art is very efficient soft attack, but tanks should already have plenty of that. But depending on how they are being used you can also put in a bunch of the amphibious mechanized as well. so a lot of my manpower's are sitting doing nothing, that's why I use 30 width, and 3 10 width is basically the same manpower wise than a 30 width. Land Cruiser Strengths. Reply reply More replies. ? Go to hoi4 r/hoi4. as of now I only really use light tanks because I haven't found luck in searching for medium and heavy tanks. Hearts of Iron 4’s division designer gives players a whole lot of freedom in creating their ideal divisions, but what exactly is the most optimal design?Well, that depends on the theater. I'm starting to get better at hoi4 and want to use more tanks. Improved Medium Cannon. Recon: Not worth the cost. If the other player also doesn't use tanks, the 9-1 is still the superior choice because you stand to benefit most from counterattacking attrited units. Log In / Sign Up; Advertise on space marines templates adding generally a (cheap) heavy tank can help much in single player only; tank template: about 6 tanks and motorized or mechanized in late game, stay around 30 org balancing this value with . Upgrade guns, and get reliability up to 100%. Yes it is, you have to assign the Agree with the template. I recommend investing in the amphibious tanks and mechanized then. I am not looking for large scale deployment but rather something that i can field in numbers similar to those of special forces templates. Heavy tank-amtracks is the best invasion template mathematically. It is FAR superior to 14-4 marines. The addition of motorized infantry Hardness – Determines the ratio of damage that is taken from soft attacks and hard attacks. I would recommend 5 thanks, 5 amtracs for starters. Try 12 tanks 8 motorized. There are three main types of Tanks in HOI4: Light, Medium, and Heavy Tanks. Save the template and convert some (or all) of your tank divisions into the new template. And Amphibious tanks aren't bad if you have enough industry to support them IMO. Even as a minor I can usually manage to get 2-3 which is enough to begin making encirclement’s usually. NSB has changed combat width, but also I read that amtanks are better than before. Mostly amphibious mechanized though, for better river crossings and more org. You can add 2-3 pieces of amphibious tanks if you really want armour and more soft/hard attack for the units. Somewhat annoyingly, particularly if adding them to an otherwise fuel-free division, if fuel runs out for the flame tanks, even the foot infantry will suffer the "out of fuel" penalties, as they're applied division-wide. Get app I always attach tanks to my marine divisions to help them hold the line after the take a port and before the main army arrives, but I can see myself taking the time to research, produce, and attach amphibious tanks to them instead. 12-8 should add enough terrain bonuses to cancel the tank terrain penalties, and it’s a special forces division to boot. And while in early game you would want to do those light tanks for recon as cheaply as possible, I am in very late game with all research done and big industry, I can make luxury recon tanks just because I can. 382. You need to change the role to amphibious. It's a niche suboptimal template that hemorrhages manpower and can't prevent envelopments. Almost nothing, of I remember it like 5% for some terrains, but for amphibious it's still really low (-25%), with level 3 engineer company. At the same time your tank design lack massively in soft attack, yet the piercing is Best Garrison Template for Germany in HOI4. It only gets -9. Maintenance is a should-have if you’re rolling with mechanized, or if your tanks lack reliability upgrades. What combat width should you go, how much artillery. You have the bonuses to rush amphibious tanks and design really nasty divisions, all the while your subs mine the entire Pacific Rim, then rush Taiwan & the minor islands as soon as you're pulled into the war (don't request islands off the USA without making sure they still control all of them, or the decision will bug). I usually just spam 6 inf 1 art template for defence. - Motorized - cheap to make and fast. for example, why do you have high velocity cannons on a medium? those are AT guns, generally worse than wasted against AI considering how they employ their tanks coupled with the nerf to soft damage. may differ due to various factors. Engineers, maybe logistics, maybe support artillery, maybe mechanized. We click on the " convert tank" and put our new design now. 8 x Medium Tank Battalions-8 x Motorized Battalion-1 x Medium SP Artillery . Reply reply Top 1% Rank by size . thanks in advance! Amphibious tanks will destroy anything the AI can put up just as much as regular tanks, except they'll also be able to naval invade pretty much anywhere. 9/1 Mech marines/Amphib tanks. There are amphibious tanks and mechs you can use Reply reply Lahm0123 Go to hoi4 r/hoi4 • by In multiplayer or against a juiced out AI, they can be a valuable supporting element for your tanks. Go to the Production tab, open the Build Armored Vehicles menu (the green tank with a + sign next to it in the upper part of the screen), and select to create a tank variant. You are swapping org for breaktrough for the same effective greeen bar pool but at 2X the cost. If you assign like 1 or 2 factories to motorized early game you usually have enough trucks to motorize supply and afford your 8 motorized 7 tank template. after almost 1500 hours, I’ve decided it’s time to use heavy tanks for the first time ever. Hard Attack: With a hard attack of 928. If you have no step back, it's best to get the amphibious drive and slap it on a heavy tank. Amphibious heavy instead of tank destroyer - gets the special forces bonus. NOW WE COMBINE ALL THAT AND PRODUCE AROUND 2K Therefore i am looking for templates that are at max 20 width, i am still overly weary of the economic problems that stem from building tanks.