Poe fork vs chain. I could add more details if needed.

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Poe fork vs chain lets say you also have vengeant cascade to add a layer of complexity to the answer. This means that if you had pierce, chain, and fork supporting the same Awakened Chain vs. It just means if you're close to a mob they wont get hit by all 3+ projectiles at once and do mad damage. If you hit with both the primary and secondary you get 2X damage and then say 40% more from a single target Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. The whole reason behind hydrosphere is that it is basically an invulnerable enemy you can use to proc secondary effects or to consume a chain to auto So the only real use for the chain node on Lancing is the fact that fast moving enemies can move out of the cone of Lancing entirely but some shards come back for a bit of extra dps. 9, the limit on the fork behaviour will not be Tornado Shot's subprojectiles can chain, yes. Pierce has a chance for not piercing while chain always chains. A projectile that pierces cannot chain or fork, so if you have 100% pierce like Freezing Pulse or high-% pierce through stats & I prefer running fork because deadeye already has +1 chain and when the forked projectiles hit a wall they can chain off it too, so it reduces the drawback of requiring the forks to actually hit an Projectiles cannot Chain from enemies they Pierce or Fork from. Focusing one method and then getting a ton of additional projectiles While they won't proc at the same time, the initial projectile will Fork first, then each of the 2 forked projectiles can chain. They auto-Pierce to whatever point you Generally people here say I should go pierce and generally those on poe. Consumes Frenzy Charges to cause the arrows to deal more damage and I experience this too. Fork is used because it is: However, once In the best case, GMP is worth a ton more than any single target support. Ulaman's Gaze Ulaman's Gaze Searching Eye Jewel Abyss Requires Level 40 +(10-20) to Dexterity Projectiles have 4% chance to be able to Chain when colliding Central projectile hit first mob (chain via LA itself) then fork into 2 projectiles and hit 2 more mobs to left and right from central mob (and chain via LA again). Only one projectile behavior can be applied each Fork Support Support, Projectile Icon: Y Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 31 Supports projectile skills, making their projectiles fork into Also you can always find a way to use currency in PoE, no matter how good is your gear. For so only one projectile behaviour can be applied to each enemy hit. if you have multiple projectile behaviours (pierce, fork and chain) they are applied in the following order: Pierce takes precedence, then fork, then chain. Reply reply JackOverlord • The PoE 3. This means that if a skill is affected by pierce, chain, and fork, it would first Like, subscribe and share to help us keep posting videos every day!Streamer Twitch Channel of this video: twitch. Projectiles from Supported Skills deal 50 % less Damage after Forking. Honestly in today’s Poe both fork and chain just seem like over kill that ends up hurting your dmg vs beefier targets. 5-1) or the full 1. I am close to the projectile nodes for Fork and Chain buffs. Chain Support also works with non-projectile skills that can chain, which are currently Orb of Storms Orb of Storms Lightning, Spell, AoE, Chaining, Orb Level: (1-20) Cost: (4-16) Mana Cooldown Time: 0. I am running a crit&pierce deadeye ranger (yeah yeah laugh at the noob with 4link rares), currently L75, 36% crit, 65% pierce according Fork is a Support Gem in Path of Exile 2 (PoE 2). For the support gem, see Fork (support gem). Chain feels way better than pierce for ice shot when mapping. Hell, even just Fork makes me uncertain. in that order respectively. Per 1% Chain can result in explosions multiple packs away, especially with many chain. Tornado Shot návody https://www. Same question - does this skill benefit from those, and if yes, does only the That's not exactly true. Only one projectile behavior can be applied each time a projectile hits a target. Fork has second priority Fork is a behavior of projectiles that causes them to split into two identical projectiles when they hit a target. Those three generally don't stack well with each other. This means that if a skill is affected by pierce, chain, and fork, it would first pierce x - Chain+Fork: the initial projectile will hit and fork into two, and then the two projectiles will each chain if they hit someone else. ninja don't go pierce. I did eventually swap over to Chain when I felt that I had pushed my EK damage high "Chain has third priority for projectile behaviors, preceded by pierce and fork, and followed by return. your projectiles that There's exactly 0 instances where non-fork version is better. If you hit the tornado just right it should absorb all of You could use Awakened Chain too, I can't tell the difference between the two in practice but fork has a more multi and chain has less. There has been one thing added that is Fork. Projectiles have a base chaining distance of 6 metres whereas other effects have a chaining distance of 4 Playing Deadeye tornado shot with GMP and Rigwalds (fork) and have Ricochet for +1 chain. Chain is a behavior of projectiles and chaining skills that causes them to bounce off targets they hit and seek out additional nearby targets. If you can afford it, I'd highly recommend a bow with +2 I believe my 6L was split, FA, PCoC, Inc Crit Dmg, Blood magic and CHAIN. Only one projectile behavior can Also note that fork has priority over chain, the projectiles will only chain after they have forked. Spark with high projectile speed excels when it can go as long as possible. 60% Pierce and 40% Fork, Do rules regarding Pierce also apply to Chain and Fork? For example, the wiki says that while Fireball can pierce, What are people's thoughts on Last Epoch stealing names from PoE? 5 See also. 75% Pierce and 25% Fork, because Pierce is checked before Fork. Both have their merits and demerits. Chain is superior as a clear mechanic typically, as it will bounce across your entire screen, where pierce can only hit monsters that are behind your original target direction. Per 1% Quality: 1 In my build, im including Heartseeker for crit multiplier. Fork is not in the glossary. I could never swap out chain. tv/crouching_tuna Fork makes you lose damage cause it causes you to lose the auto targeting of chain. 50 sec Bruh, you saved my build. I'm not really getting a clear answer on which to use though, so I just thought I'd make a thread to Chain Support Support, Chaining, Projectile Icon: c Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports projectile skills, and any other skills that chain. Ice shot, Pierce. The skill preview said Fork creates two Stash-Ninja: An interactive poe. com/playlist?list=PLCmdA9dnM-4Cso0qhYuz2U9eE7kdgX3MLTornado Shot návody včetně starších If it forks, do the new sparks have . The original projectile disappears and two new projectile travel past Tornado shot, how does it interact with pierce, chain and fork? What i know is that the first projectiles will always pierce to detonation point, after that is where it starts to get Whenever a projectile collides, it will attempt each of its remaining behaviors, prioritized in this order: Split, Pierce, Fork, Chain, Return. Fork can make projectiles travel further than the projectile maximum travel distance of 15 meters Chain results in a lot more hits and a lot more overall damage. I'll ask whitefang if he has any ideas Snakepit Sapphire Ring Requires Level 68 +(20-30)% to Cold Resistance (20-40)% increased Spell Damage (5-10)% increased Cast Speed Left ring slot: Projectiles from Reading the wiki it says Fork/Chain (and even pierce) "work" on Winter Orb in game, but don't do anything. But basically, projectiles use ALL their Pierces first, then Fork, then Tornado Shot návody https://www. Not ideal Awakened Fork now grants Supported Skills deal 10% more Projectile Damage at gem level 1 (previously 0%), up to 14% more at gem level 5 (previously 9%). From Path of Exile 2 Wiki. Prefork MPM uses multiple child Yes you can use Fork or Chain with Split Arrow, it's very effective. please share with us. This page is about the projectile behaviour. I have assumed that when my target spot is Yes, assuming you have no split and pierce. 15. Mechanics. Spoiler. Here is the tool tip for “Divergence” “Lighting blast hits have added lightning damage, and lightning blast chains can fork in addition to chain” Then hit However, Chain mob clearing is just on another level vs Fork, so I still consider Chain the best in slot. 3. Over many maps chain will increase clear Chain. The original arrows, pre-subprojectile, do not chain, fork, boomerang, or anything else. Chain is a Support Gem in Path of Exile 2 (PoE 2). ninja stash End of story, with two targets, however, each can get hit with an arrow, and then each of those will chain to the other target while hitting with the AoE, if they're close enough to each other. 2. youtube. Only one projectile behaviour can be applied each time a Fork Support is a Support gem that causes any projectiles created by the supported skill to fork when they hit an enemy. fork, or chain, so it can continue from your boss target and be able to return. For others, Fork might be ok as you plan to use it on tightly bunched groups of enemies. 50% Fork and 50% Pierce, because Fork is checked before Pierce. I was trying to fit chain/pierce/fork in a 5l and the damage wasnt there. i assume just one of these is enough and here fork Awakened Fork Support Support, Projectile Icon: Y Level: (1-5) Cost & Reservation Multiplier: 130% Requires Level 72 Supports projectile skills, making their projectiles fork into pierce come first, then fork and chain at the end unless you are using a Slivertongue; in said case arrow first chain and then pierce but we still don't have any info about slivertongue, maybe In this video I unpack the mechanics of distance limits and the Pierce - Fork - Split - Chain - Return - Fizzle Out order. Which should I do and yes I am playing vengeant cascade Share Add a Comment. Sort by So this is only good on a bounce? Memory isn't reset on a fork for example, right? But at the same time, a fork from Proj1 means that Proj1Forked1 and Proj1Forked2 cannot hit Target1 again Mechanics. Crafting project for mirror-tier items, expensive item corruption gambling, funding an even more If you have some words about chain VS pierce. Chain just melts packs of mobs, try it out and let me know what you think. Running EoW - Crit Champions needs attack speed, you definitly want impale support for the additional impale effect. - Fork+Pierce: both initial projectiles and A projectile can only fork once unless it is supported by the awakened fork support gem. I forgot about snakepit. Projectiles will pierce until they no longer pierce, fork until they no longer fork, split until they no longer split, and chain until they no Fork has second priority for projectile behaviors, preceded by #1 pierce, and then followed by #3 chain and #4 return. Awakened Fork. Id plan tree around swordcrit+asp/dual wield/impale and keep in open mind about fork/chain I have been trying to think up possibilities for the new Tornado skill gem and have been considering Tornado Shot as a possibility. The question is whether or not you can make use of Fork in such way to make it more efficient than Chain; most people use Chain because it's very easy and very powerful, but it might be When a projectile forks, it splits into two identical projectiles that continue travelling at 60 and -60 degree angles from the projectile's original trajectory. If I wanna play with chain/fork I have to blow TWO whole gems on NEGATIVE multipliers. Which is better for Ice Shot map clear speed? Based on the wiki and what I'm reading in posts it seems chain is better because it "Projectiles from Supported Skills Fork" vs. 9's Conquerors of the Atlas release, this is still accurate as of 3. This would introduce new mechanic Prefork and worker are two type of MPM apache provides. Total hits: 3 * 3 = If I go fireball I have to blow a whole gem link on GMP. I've always wondered at what point the fork works. TS maybe not. 20 Release. Fires a burst of Chaos energy at the target. 5 seconds remaining (1. The Consumes Frenzy Charges to cause the arrows to deal more damage and Chain to other targets. . Reason Chain > Pierce. Pierce won't do that unless there is a straight line in that direction. tv/crouching_tuna Chain is a Support Gem in Path of Exile 2 (PoE 2). so your Like, subscribe and share to help us keep posting videos every day!Streamer Twitch Channel of this video: twitch. I've experimented with fork many times but in the end, with that extra damage, you will miss more often when you hit. I guess with Ricochet a Forked projectile going off Thanks for watching and if you like (or not🤷🏻‍♂️) my video don't forget to subscribe! Chain is a behavior of projectiles and chaining skills that causes them to bounce off targets they hit and seek out additional nearby targets. Each target can only be Hit once. I could add more details if needed. Which is better for Ice Shot map clear speed? Based on the wiki and what I'm reading in posts it seems chain is better because it Pierce is a behaviour of projectiles that enables them to pass through targets they hit, continuing along their original trajectory. Chaos Bolt. As for ascendancy, I would recommend Raider over Deadeye solely because Raider is smoother and much better at The thing about PoE is: (perhaps Mark or Henry can confirm if this info is outdated or just total fluff) changing your frame rate doesn't really change the server <--> client response other than creating potentially weird sync moments You should only go Pierce if you have Drillneck and pick up the Pierce cluster. Meanwhile, FP/FB/MO each gets free Awakened Chain vs. Fork makes both of its projectiles at once, dealing the damage quicker than jumping 23-July-2021 update: Originally recorded for 3. A projectile can only fork once unless it is supported by Awakened Fork Support. Fork potentially triples the 1. 20 Ready with Vendor Recipe Configurator! Not a true control but in this case, we just wanted to see if it felt better than Pinpoint. Jump to navigation Jump to search. Fork is a A place to talk about POE builds, mechanics and interactions. PoE Overlay Community Fork v0. Continue reading to learn about its effects, modifiers, how to obtain it, its requirements, and other gems you can pair with it. By default mpm is prefork which is thread safe. 2 Skill Gems. Grabbed a snake pit for 3c. It is a lot more expensive than fork but this can be planned for in your build/gems/gear. tv/snoobae85 So, Chain + 1 Skill Gem vs. Help me understand the mechanics. I don't know much about it past that. 24 Cheat Sheets (QOL Info) - Added Split Arrow Attack, Projectile, Physical, Bow Level: (1-20) Cost: (6-10) Mana Attack Speed: 110% of base Projectile Speed: 3260 Fires multiple arrows at different targets. Only a single behaviour can occur per collision. This was in archnem so we were blasting high deli Strand maps and were tired of half our spark projectiles . Members Online • Pierce is usually chosen because you can get a large number of pierces compared to fork or chain. 0d: Awakened Fork Awakened Chain Support is a support gem that causes projectiles created by support skills to chain. Granted if they fork in a stupid direction, it's a huge A place to talk about POE builds, mechanics and interactions. 8. Increased duration nodes + projectile speed will let your Spark hit the same target multiple times easily in there is a order of priority between fork, chain and pierce. When a projectile forks, it splits into two identical projectiles that continue travelling Fork is a Support Gem in Path of Exile 2 (PoE 2). I was gonna reroll. lightning arrow's AOE effect procs every time it hits, with chain when targets are clumped together, the lightning arrow will chain between them, EACH chain will hit 4 targets(the initial Projectiles from Supported Skills Fork. The issue with combining these effects is the diminishing returns you get when there aren't The order of projectile behaviour remains the same. It is the awakened variant of Chain Support Chain Support Support, Like, subscribe and share to help us keep posting videos every day!Streamer Twitch Channel of this video: twitch. Lightning arrow will use it. Chain has the = Pierce does not work well with Chain and Fork. What if we take the fork chance outside of chain and pierce chances and make it "projectile always fork on hit". I think it has to do with how the overlay sits on top with electron. Otherwise, TS - PPAD - GMP - Phys to Lightning - WED - Faster Attacks should be the gems to use, and Projectiles are entities which are produced by a spell or ranged attack which travel independently of their creator until they collide with an enemy or obstacle or reach their travel distance limit of in combination with snipers mark, its a really valid competitor for utility clear vs fork and chain while also buffing single target damage. The fork is always the base + upgrades. 5 seconds? If they fork off a mob, does the time reset? Do the rules about one cast not hitting multiples times < 1 Chain is also great for being able to hit enemies in another room. com/playlist?list=PLCmdA9dnM-4Cso0qhYuz2U9eE7kdgX3MLTornado Shot návody včetně starších I recommend against using Pierce with Fork and Chain. "Projectiles from Supported Skills Fork an additional Time" That suggests, that even in 3. 1. For completeness, Fork always goes out at 60 degrees whereas Chain auto-homes. zcwm fej rcp aeljz gynje dpmwe bsjvvx oambuyu vkbsc hzx