Kenshi npc stats. I am not understanding the slavery one bit.
Kenshi npc stats Alternatively, It doesn't impact that their viewing of you at all. Again, on the right there should be squad with a list of characters and a number next to them. What this mod is Thanks to RE_Kenshi it is now possible to custo. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Here is why i think this is the case: There is a mod called lore friendly recruitment that allows you to put any npc into a cage and talk to them to convince them of joining your faction. He can be found sitting on his throne in one of the domes at Cat-Lon's Exile. Final stat - 100+ I needed to do this to steal some ancient books from robot guards. stecph. Cool MOD! Yes I have looked at your mod however I think it may make the game too much with 2x attack slots and other stat buffs. These races can be selected during the start of the game. I find the negative stats can really add to Kenshis' already humorously punishing experience. Their races are random, and sometimes have a hiring dialogue. Network Stats. Do NPCs not in the immediate vicinity keep doing things? For example, if I'm in the Holy Nation, are the United Cities still fighting bugs in the desert? 3. The more farming skill a character has, the less likely Until you get a decently geared group that are somewhat capable (stats in the 20-30s at leasts) I wouldn't play on triple speed very much if you are doing so currently. See a skeleton named meathead but can not recruit. Statistics [] Shek. Agnu has several lines of unique dialogue, most of which are There are many Races in Kenshi, including races for animal characters. The XP Formula in Kenshi is a Bell Curve, in which level 100 is the center: - it gets increasinly difficult to gain level, up to Boss characters are characters who lead or hold a leadership role in a 'real' faction. Animals are separated into two categories: Fauna and Robots. I mean it is pretty non You can choose to import several things or reset them, such as Dead NPCs, faction relations, etc. Mad Cat-Lon is the exiled last ruler of the Second Empire, and one of the most powerful characters in the game. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews We could make a mod, that spawns a NPC you can talk to, they can then use the world states as conditions to tell if they are alive. Of course this would affect all npcs though for the given race. You can see an example in my Stronger Group Combat Mod. You can be a trader, a doctor, a peacekeeper, a business man, an explorer, or a mere slave The list goes on, but you've got to stay alive first The first option is completely random stats, from -100 to 100, each individual stat can fall anywhere between those 2 numbers. Date Posted: Sep 12, 2017 @ 12:50pm. All of the boss characters listed in this category will influence world states. If they are taken out before engaging Cat Some broken skeletons have stats in 50's, that's good for early training. On the right, you should see research, squad, and town. mod so make a folder in kenshi/mods/tomato then put Assuming you have a character with maxed out combat stats, does your character actually end up being powerful enough to like one-shot people for example? I hate leveling up characters in RPGs only to end up having the game balance it out for me so that even if I was max level it would still be a challenge. I have played kenshi for a long time. Players cannot choose these races at the start of a game, but Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. For example, Fort Simion is gone. I use UWE, RW & LW together, so some complications are to be expected. Choose to be a thief, a bandit, a rebel, a warlord or a mercenary. . Page served in. makes kenshi somewhat unique even though it doesn't make a whole lot of sense logically to spare the Thievery often has a chance to fail, but it varies by the Stealth, Thieving and Lockpicking stats of the character. #3. This category includes robotic animals, as they are categorized as animals in FCS and function the same in game. followed by the legend that says "stats taken from FCS, beware thar non-player npcs level up their stats as well blah blah blah". Some of them get caught but usually at least one gets out if you run. Enter a number in "combat stats" or "unarmed stats" in "levels". They are the only Soldierbot that can be recruited without the use of mods. They are found on the left-hand side of an Item's properties window. However, in the FCS where I've been crafting the NPCs, I'm not sure which option makes them recruitable. Open the character to edit it, change the number to determine how many of these characters are included (the Go to Kenshi r/Kenshi • by The npc has to be high stats, but you also have to apply penalties to your character, with backpacks full of weight, heavy armor that reduces dexterity and martial arts, and carrying someone in your arms. They are usually differentiated by higher quality armor, weapons, and stats, and some will carry Meitou weapons. Which, while a fun gimmick, is mechanically more annoying than anything. Discussions Rules and Guidelines The Bugmaster is a dangerous criminal who resides in the Throne of the Bugmaster, surrounded by a giant army of Skin and Blood Spiders. recruitment difficulty: how hard the recruit is to get. Difficulty: 10/10, you can find him in eyesocket. Anyway, what is the name of that mod or is there any mods like that you guy would recommend? 0 to 8 means it can have 0 to 8 of that npc type. Important! This mod requires: RE_Kenshi & the original source mod. These slave NPCs have levelled up quite a few stats from our escape attempts. Looking for some Increases non-combat stats of NPCs with low combat stats. The strength character will be at maximum strength training (50%), and all Kenshi is a game where you have to work hard for your stats, it’s also a game where you will be mercilessly punished for your mistakes and bad RNG. Or you can keep the game paused and jump back and forth. My guess is that it is not compatible well with Legendary of Kenshi, which has the same properties (makes the enemy stronger). Any help is very much appreciate, please and thank you in advance! Kenshi > Modding > Topic Details. I butchered Lord Inaba's guards but Lord Inaba himself was nowhere to be found. The chance of merchants recognizing stolen property changes by faction. Attributes Level Strength: 0 – 2. Reason: bad stats, hunger penalty on top, almost nude/bad gear, no bandages Some factions (like starving bandits, rebel farmers, slaves) have NPCs that are always hungry and malnourished, but they won't die from So i've been trying to figure out a good way to improve the stats of my crew without having to resort to using any of the special training mods (strength bench/dexterity) because I like the idea that they need actual combat I guess ya need to create your own mod for that. Statistics. Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. I wanna make one where it has the cap stats (not 100) for an npc to still be able to be hired since if they went above certain numbers -> they'll Kenshi. The way I see it, if I put in the time to max out my Oh ya, Kenshi is great! If there is ever an NPC you think ought to have dialogue but isn't talking to you - it is possible to look up that NPC in the FCS and see what conditions are placed on their dialogue eg you might find that UC bounty officers will not talk to anyone allied with the Anti-Slavers for instance. in your games mods folder with the exact same name as the . I have seen bandits steal from stores, so it reasons that they probably can still from players in towns. I didn't notice before, but it also says "Stats randomized by 2", maybe that is what I have played kenshi for a long time. i think 75 You can see their combat stats by clicking on them and expanding the card on the bottom left. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews The "Import Dead NPCs" setting will change whether dead unique ones respawn or not (disable to respawn them, enable to keep them dead). Or you can just choose new set for him. Nov 7, 2018 @ 8:22am Whats the fastest speed a character can get ? ^ < > Showing 1-8 of 8 comments . eg. To have money, I mean some people, especially who are rich, HAVE money. Will importing set them back to default and non-ally? comments sorted by Best Top New Controversial Q&A Add a Comment. Do NPCs, besides the playable characters, have hunger bars? 2. 2,759,234. Broken skeleton in 50 stats with higher quality frag axe are more dangerous. Worry not though, I shall tell you the locations that are perfect for Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. I get attacked by the city guards. Slaves almost immediately escape so I beat them up and bring them back to the slaver. normal guy. Sometimes there is an odd bug with alt+tabbing that causes certain buttons to be Agnu is a Unique Recruit. These are mostly strings, integers and mesh/body files. Some Game Starts have further restrictions on which races can be chosen, but many allow players to choose from all seven options on this list. There is no specific skill requirement for different recipes, or increased quality of food produced. Game doesn't want you to recruit strong characters. Killing or capturing a Boss character will change the world's story, and thus change the world states. Kudos given. think of importing as: the game generates a new world, your characters, structures and anything you've selected in the import menu is imported from the save to this new game-world. Kenshi > General Discussions > Topic Details. look at details such as As the title stats. There is a 'Ruka' character, which has all of her stats and Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. A-Tier - This character is good in various ways and for various Reach 70% encumbrance with one character while carrying another unit, while everyone else at no encumbrance. 2 Toughness: 0 – 2. 53,781,934. Modding is done through the Forgotten Construction Set (FCS). you want to uncheck that to not carry that information over. Kenshi_Artemis • r/Kenshi • Everyone else There are two ways to set the status. Greenlanders have 20% exp bonus for With checking in the wiki or by yourself in FCS, you can see the stats for such an npc including the amout of randomisation. The only way is to beat leviathans, or the rare enemy with 100~ stat like the bugmaster over and over. If your npc is a vendor though he will need a traders bag if not a resident, if you want them to sell armor/weapons etc they will have to be a resident with interior While in an NPC town, this is unlikely, but I do believe possible. Subcategories Animals. Is there any way for me to give them food, or do I just have to watch the people I just freed starve The game sometimes attributes npcs to the wrong factions internally but keeps displaying their should-be faction, or at least that is what it feels like to me. Type in the stats of your character. You can be a trader, a doctor, a peacekeeper, a business man, an explorer, or a Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. In a player town, this is a yes. I did try to leviathan, but you are looking at 1stat level up every 2-3of them. First, I think there is a problem with the status reflected by "unarmed stats". This can include both their location and how hard it is to reach, as well as any But cooking stats should raise above 40 from 1 pretty quickly if you have a greenlander character cooking a few barrels of meats. it's annoying having newly recruited level 1 character, this will spare me the grinding. At 50 stat. Red Stats: 4/10, 1s and 5s except thievery and stealth, which are okay Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. More information about animals can be found on Guide to Animals. Go to Game Starts, open the start you want to edit. that option carries them over. For combat stat. if dead NPCs is checked? no. Back then, I remembered there was a mod that increase NPC stats, like +20 on top of their normal stats. I was recently looking for a way to find character coordinates in save files. This value affects "unarmed" and "dodge" and somehow also "dexterity", "assassin" and "medic". Unfortunately has the highest pricetag of these. Do NPCs use up supplies, like bandages and food items, or are they infinite? Like, can a guard with a bandage run out of bandages? This mod adds drifting NPC who can buy many items. It's still way more profitable than just about anything else, even if somebody gets caught occasionally. If the world gets stronger eventually, be that as time passes or as the Kenshi. mod so make a folder in kenshi/mods/tomato then put Starting a new game while you have another game loaded seems to cause this missing npc problem. First of all NPCs with stats over 25 can't join you. , also has an optional place to define a I am not understanding the slavery one bit I found two slaves right outside the gate, just hanging. I just killed a bunch of reavers and freed some slaves, some of whom are following me. For other stats you're out of luck, unless you sell said npc into slavery and go to the buy menu. 10) In FCS go to stats tab (under characters) and right-click to create new item. For changing stats, names, relations, and more! If there is something not covered by the guide that you want know, simply ask and if it's possible to d All characters in Kenshi have a personality, sometimes preset, A few nobles seem to have gone completely AWOL for me. Or create a new "Stats" and add it. The new sounds should be shown as loaded in the RE_Kenshi debug log as seen in the picture above. (and also the duplicate NPC bug) I havent tried to replicate it though, and its not happening everywhere in the game when it does happen. Strengthens unique NPCs like faction leaders. 609,896. Attributes are the Items own stats that do not require references to other Items (such as weapons or factions). Open squad. As example, a human dust bandit has 15 str +/-3 rnd. Great combat stats, but one of the most difficult With checking in the wiki or by yourself in FCS, you can see the stats for such an npc including the amout of randomisation. He's a member of the Spiders faction, and due to his name the presumed leader. According to the World State Checker from Reactive World, Simion has Kenshi. But, someday, NPCs who live in towns will lose their money and never get wages because of systems. Anyway, what is the name of that mod or is there any mods like that you guy would recommend? Sneaking in holy nation outposts and freeing slaves while out of sight can get you npcs with good starting stats. under tags make sure you set True for Trader and NPC type as OT_TRADER But I am guessing that character has either a 'character last seen' condition or Kenshi's engine has decided to play tricks. Which he definitely goes over looking at his stats. You get more exp the highest the difference is between your stats and the enemy stats. You can also readjust the details of your save, such as hunger time, chance of death, global damage, etc. Even double speed can get you in trouble. Name: I'm just now starting a "good" game after a few shallow attempts (at one point I said I was putting the game down until the crime mechanics were cleaned up, it seems that most of my concerns have since been addressed so I'm back!) My biggest current question is whether or not there's any NPC progression. Take Ruka as an example. Oct 5, 2023 statistics: pretty simple, it is the actual stats of the recruit. I'm planning on a run with only unique NPCs and want to avoid all the clones if possible. Some NPCs are associated with specific camps or nests, and I'm pretty sure the NPCs in towns are persistent, but most wandering NPCs are homeless and not persistent. Jul 4, 2018 @ 3:17pm Character stuck Loaded into game to find 9) now the stats, launch the save this character is in. You are basically guaranteed to lose every fight. NPCs finishing you off would be disastrous because you have 1 point in each stat. With this mod, they can reach 500 max. He can be found imprisoned by the Thrall Masters in the top floor of the Tower of Abuse. Slave Stats: 5/10, 10s in combat and a hive soldier so pretty tough. First thing I'd try doing is pressing every button on your mouse while in Kenshi. I capture an enemy paladin and bring him to the slaver. from my testings even the lowest stat guys fighting bugmaster with these gear only take 10-12 damage per hit. View Mobile Site Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. You can, but it's not strait away. Breakdown of the ranks and what they mean: S-Tier - This character is irrefutably the best at what they do and stand as the pinnacle performer in at least one major category. And even I've a few ideas for NPCs and I'm wondering how easy it would be to create a mod which simply adds such NPCs to the world. Seto - Daughter of Esata, the leader of the Shek. 0. platoon files. This category contains pages about information found in the Statistics UI. I didn't notice before, but it also says "Stats randomized by 2", maybe that is what For speed on the left side you can set some straight forwards things like the Gear type and stats the character will have. So im in mongrel looking for recruits. Open his stats and take a screenshot or write them down. For my game I want enemies to be the same skill however just more of them for my guys to slice through. Skills are usually between 1 and 20 though. but once i begin to play i don't know how to change their stats and equipment. Find more riffraff, sell them to slaver. 4 Dexterity: 0 – 1. You can be a trader, a doctor, a peacekeeper, a business man, an explorer, or a Or to have less than 75 total between all of those stats. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Are npc stats still tied to certain number ranges? I've tried changing stats on certain NPC's in the past who seem to be too weak lore-wise and gameplay-wise able to live in harsher regions but when for example; I set an NPC to have 30 in combat The Cooking statistic will affect the speed of cooking. mod file. And so I made a simple Python script to find in which . I would write it, however I am currently suffering from carpel tunnel and can only write one handed atm. such situation appears quite often. Mazz Mar 12, Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. Nov 7, 2018 @ 10:52am The first option is completely random stats, from -100 to 100, each individual stat can fall anywhere between those 2 numbers. Needless to say, that's a f*** grind. This page contains information about modding Kenshi's characters. As I failed to find any reasonable (fast and reliable) way to do this I started analyzing the . Most stats work fine over 100 for a while though, but going too high can break them. I'd really appreciate being able to see NPC names over their heads since it's starting to become a little tedious when I'm hunting for some bandits to kill, and I have to keep trying to click on them to see that they're just patrolling guards and whatnot. You can be a trader, a doctor, a peacekeeper, a business man, an explorer, or a mere slave The list goes on, but you've got to stay alive first One such mod had no recruitable NPCs so I added them via this patch. You can end up with with a character that causes damage when he tries to apply first aid for example, which is fun. Kappa Omicron. Posts: 1. But all living and non-imprisoned unique NPCs will be reset to normal regardless of the setting, and all generic Hey all, I've had some awesome ideas for recruitable npcs that I want to add to my faction. Members. platoon files the given name occurs. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Original stat - 60ish. Too much dex can make you unable to attack or block for I have a few NPCs missing and inexplicable world state changes. But Sniperbot can be dangerous to low stats characters if they have higher quality eagle cross but most don't and they usually carry poor sword as sidearm. Dec 31, 2018 @ 2:49pm Adding an NPC to a location. Its non-combat stats are primarily Labouring skill. And to be honest, that would kill the game. Sniperbots are around the same. May 7, 2018 @ 6:17pm Hey all, I've had some awesome ideas for recruitable npcs that I want to add to my faction. The more farming skill a character has, the less likely Many of the "named" recruits and even some major NPCs have completely random appearances - every game you play will have them with 100% random body and face sliders. Has anyone else found a npc like this? Many NPC squads are "homeless spawns" and I suspect that these squads are generated on demand and deleted when you get far away from them. Maybe he's stuck under a building or something since I myself had a few characters getting stuck after falling through the ground and getting stuck while I was rummaging through Stoat looking for Inaba. Reaching 100 is going to be quite the grind. Cost: 9/10, only 1000 cats Uniqueness: 4/10, he cant speak. The NPCs are still loaded if they are within the loaded area (which is generally about a 1500 meter x 1500 meter box centered on your camera). As example, a human dust bandit has 15 str +/-3 i think that some NPC have too high stats, each time im on cannibals plains, i see at least few tech hunters with each stat exactly 75. - When an NPC with "Home Territory Agression" gets removed from their biome, they freeze up completely Kenshi. His stats are Att 62 Def 67 Str 70 Dex 70 Tou 70 Dod 5 I havent seen a random npc like that before. Or do I have to hire each one then fire them if i don't like them? Kenshi > General Discussions > Topic Details. NPCs can Alongside Kang, Seto and Infinite Wingwang, his stats are amongst the best. I'm trying to take them to the anti-slavers, but it's a bit of a walk and I can see that the slaves are starving. I have never even freed Yabuta from the vault. Login Store Home Discovery Queue Wishlist Points Shop News Stats You could always go into FCS and just copy the body skin used in the non athletic body type and copy it into the athletic type body skin field. mod name is tomato. Mods. It is highly recommended that players avoid encountering Bugmaster until they have a group of mid to high level stat characters and/or the best gear. If one or more patched mods are missing from load order, you will get a warning in the Kenshi launcher, but this will not result in instability or CTD in-game. I don't care how long i know how to modify the characters stats and inventory at the beginning of a game by creating a customized start. I've tried dropping food on the ground for them, but that doesn't seem to work. I found that name of the character is easily accessible for external software. Upon seeing a player character, he will say the following and attack: When in battle, the 120 Stormthralls from the other dome will rush to his aid. By default, your stats can reach 100 max. (gimmicky or not) to recruit 'strong' NPCs without modding? I'm talking NPCs with stats like Tinfist, Bugmaster, Savant, etc. Animals are characters in Kenshi which are not humanoid. Bosses The Cooking statistic will affect the speed of cooking. Soldierbots heal 50% faster than normal Skeletons and can see from MUCH further away. You can make an npc with their stats and gear on it then you can probably place them in a town to hang around bars or just straight up roam in a Kenshi. VERSION 8 REQUIRES KENSHI VERSION 1. Agnu will join the player after being freed. Kenshi. Should be able to remove the condition by selecting it in the list, and clicking the remove button above it. Two Questions: 1. 6 Perception: 14 – 16 Weapon Skills Level Katanas: 0 – 2 Sabres: 0 – 2 Hackers: 0 – 2 Heavy Weapons: 0 – 2 Kenshi Wiki is a FANDOM Games Community. NB : - they still start at 1, this mod only modifies the Max value. 55 !! The NPC's definition in the dev tool, that defines their stats, location, faction, etc. Importing is essentially loading a game with a renewed world generation and the option to make changes to things you couldn't otherwise change Okay HAS ANYTHING been developed in that time, since I am even new to the game and just my city would be now large enough to welcome NPCS or a mod where we could build a BAR and that wanderes would at least stay for a while or will we have to wait for Kenshi 2 or 3 in 24 years The early game revolves around you getting your butt kicked to gain the most important stat: toughness. . Immaluckez. The exception is when you have a one or more people who can run over 23mph as they should be able to outrun any vanilla enemy in the game. I beat them both up and sell them to the slaver. There is only a map marker for Fort Yabuta, but there is nothing there. Also strengthens NPCs like Ruka, for example. English patch recommended. Also, most of all don't have money and wages, so I also set them. Farming [] Farming stat will affect the speed of farming as well as the success chance in which characters harvest crops from farms. Or you could edit his stats to make them compatible in the stats entry for him, also found on his character entry. Animal races are not listed on this page. I think the game is better this way. However, both methods have some problems. For How do i see what skills an NPC has before I hire them? I can see strength and basic stats but no if they have healing or other inportant stat. qkjgpa dccue qeco ryd hisjg kadpkh gwu aauyq gbi gqppp